Ninja Warriors_ The
Platform: Commodore 64
Gametype: Undefined
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The Ninja Warriors is a one or two player side-scrolling beat-em-up converted from the Taito coin-op which featured three monitor screens side by side. The Amiga version was developed in letterbox format in order to show as much of the wide screen background graphics as possible. 

The player(s) control robot Ninjas, which battle their way through the levels using Shuriken and knives. As the Ninja's take damage their classic Ninja garb is torn away to reveal robotic limbs, torso or head. When the damage reaches a critical level the Ninja Robot explodes scattering mechanical body parts.

As with The Sales Curve's later title SWIV, The Ninja Warriors uses the company's Dynamic Loading System to load sprites, sound and background graphics from disk on the fly.


Trivia
In addition to the usual "infinite lives" cheat modes the game featured a number of strange modes implemented by the programmers during testing while they were waiting for new bug lists. These included..... Snow white - the Ninja Warriors were displayed minus their torso so that they became dwarves. Exterminate - the screen changed to a "negative" effect palette similar to the cheapo fx used in Doctor Who when the Daleks were killing people. Casablanca - black and white display One small step - moon gravity made all jumps 5 times larger and falling much slower. Kylie - the music played out of tune Upside down - the screen was displayed upside down

....etc etc etc. In total there were 16 of these different cheat modes.
